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JDK1.8 LinkedHashMap的实现原理

机器人 |  2025-07-13
 103人浏览

LinkedHashMap,顾名思义连接的HashMap,它继承了HashMap,HashMap为了避免碰撞,因此用拉链法解决冲突,读过HashMap源码的读者可能会想:HashMap桶中的节点本来就是连接的呀?为什么还要引入LinkedHashMap呢?HashMap中的连接只是同一个桶中的元素连接,而LinkedHashMap是将所有桶中的节点串联成一个双向链表。
如下图所示:

bad5d2f1b2cd44528fffa4e5434428d7

它继承了HashMap的Node,Node基础上添加了before和after两个指针,

static class Entry<K,V> extends HashMap.Node<K,V> { Entry<K,V> before, after; Entry(int hash, K key, V value, Node<K,V> next) { super(hash, key, value, next); } }

LinkedHashMap使用的是LRU算法(最近最少使用)
当你插入元素时它会将节点插入双向链表的链尾,如果key重复,则也会将节点移动至链尾,当用get()方法获取value时也会将节点移动至链尾。
LinkedHashMap的put()方法是调用的HashMap的put()方法,你可能会问,调用的同一个方法那怎么实现上面说的功能啊?
我们先了解一下它的构造方法:

//accessOrder默认为false,即按照插入顺序来连接,true则为按照访问顺序来连接 public LinkedHashMap(int initialCapacity, float loadFactor) { super(initialCapacity, loadFactor); accessOrder = false; } public LinkedHashMap(int initialCapacity) { super(initialCapacity); accessOrder = false; } public LinkedHashMap() { super(); accessOrder = false; } public LinkedHashMap(Map<? extends K, ? extends V> m) { super(); accessOrder = false; putMapEntries(m, false); } public LinkedHashMap(int initialCapacity, float loadFactor, boolean accessOrder) { super(initialCapacity, loadFactor); this.accessOrder = accessOrder; }

别急,我们再先来看一下putVal()的代码:

if ((p = tab[i = (n - 1) & hash]) == null) //调用newNode()方法 tab[i] = newNode(hash, key, value, null); else { Node<K,V> e; K k; if (p.hash == hash && ((k = p.key) == key || (key != null && key.equals(k)))) e = p; else if (p instanceof TreeNode) e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value); else { for (int binCount = 0; ; ++binCount) { if ((e = p.next) == null) { //同上 p.next = newNode(hash, key, value, null); if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st treeifyBin(tab, hash); break; } if (e.hash == hash && ((k = e.key) == key || (key != null && key.equals(k)))) break; p = e; } }

其创建节点的方法是newNode()方法,而LinkedHashMap重写了这个方法:

Node<K,V> newNode(int hash, K key, V value, Node<K,V> e) { LinkedHashMap.Entry<K,V> p = new LinkedHashMap.Entry<K,V>(hash, key, value, e); //将节点插入链尾 linkNodeLast(p); return p; }
private void linkNodeLast(LinkedHashMap.Entry<K,V> p) { LinkedHashMap.Entry<K,V> last = tail; tail = p; // 如果链尾为空,则双向链表为空,则p即为头结点也为尾节点 if (last == null) head = p; else { //否则的话修改指针,让之前链尾的after指针指向p,p的before指向之前链尾 p.before = last; last.after = p; } }

那么以上就完成了在插入新值时将其插入双向链表链尾,那么接下来put()更新值则节点移动至链尾怎么实现的呢?

if (e != null) { // existing mapping for key V oldValue = e.value; if (!onlyIfAbsent || oldValue == null) e.value = value; //在节点被访问后移动链尾 afterNodeAccess(e); return oldValue; } }

HashMap的put()方法早已包含此方法,不过尚未实现,而LinkedHashMap则实现了此方法:

void afterNodeAccess(Node<K,V> e) { // move node to last LinkedHashMap.Entry<K,V> last; if (accessOrder && (last = tail) != e) { LinkedHashMap.Entry<K,V> p = (LinkedHashMap.Entry<K,V>)e, b = p.before, a = p.after; // 因为要移动到链尾,所以先至尾指针为空 p.after = null; //如果前面没有元素,则p之前为头结点,直接让a成为头结点 if (b == null) head = a; else // 否则b的尾指针指向a b.after = a; if (a != null) //如果a不为空,则a的头指针指向b a.before = b; else //否则 p之前就为尾指针,则另b成为尾指针 last = b; if (last == null) //如果双向链表中只有p一个节点,则令p即为头结点,也为尾节点 head = p; else { //否则 将p插入链尾 p.before = last; last.after = p; } tail = p; ++modCount; } }
/** * p将引用移除 * b | p | a * ------------- | ------------- | ------------- * |before| after| <==|==> |before| after| <==|==> |before| after| * ------------- | ------------- | ------------- * * 1.b为NULL时,则a变为头结点 * head * a p * (b) ------------- ------------- * NULL <------ |before| after| ...... |before| after| (p最后将插入链尾) * ------------- ------------- * 2.a为NULL时,则b变为链尾节点 * * tail * b p * ------------- (a) ------------- * |before| after| -------> NULL ...... |before| after| (p最后将插入链尾) * ------------- ------------- * 3.a,b都为NULL时,p即为头结点,又为尾节点 * * 因为p前后都没有元素,则双向链表中只有p一个节点 * */

LinkedHashMap重写了get()方法,实现了LRU

public V get(Object key) { Node<K,V> e; if ((e = getNode(hash(key), key)) == null) return null; // accessOder为true时,被访问的节点被置于双向链表尾部 if (accessOrder) afterNodeAccess(e); return e.value; }

此外HashMap的putVal()方法,还调用了afterNodeInsertion()方法,

void afterNodeInsertion(boolean evict) { // possibly remove eldest LinkedHashMap.Entry<K,V> first; if (evict && (first = head) != null && removeEldestEntry(first)) { K key = first.key; removeNode(hash(key), key, null, false, true); } }

即当插入时,将双向链表的头结点移除,这几个方法让LinkedHashMap实现了LRU算法。不过removeEldestEntry()默认是返回false的,需要子类继承重写removeEldestEntry()方法。
LinkedHashMap的remove()方法也是调用的HashMap的remove()方法,

public V remove(Object key) { Node<K,V> e; return (e = removeNode(hash(key), key, null, false, true)) == null ? null : e.value; }
final Node<K,V> removeNode(int hash, Object key, Object value, boolean matchValue, boolean movable) { Node<K,V>[] tab; Node<K,V> p; int n, index; if ((tab = table) != null && (n = tab.length) > 0 && (p = tab[index = (n - 1) & hash]) != null) { Node<K,V> node = null, e; K k; V v; if (p.hash == hash && ((k = p.key) == key || (key != null && key.equals(k)))) node = p; else if ((e = p.next) != null) { if (p instanceof TreeNode) node = ((TreeNode<K,V>)p).getTreeNode(hash, key); else { do { if (e.hash == hash && ((k = e.key) == key || (key != null && key.equals(k)))) { node = e; break; } p = e; } while ((e = e.next) != null); } } if (node != null && (!matchValue || (v = node.value) == value || (value != null && value.equals(v)))) { if (node instanceof TreeNode) ((TreeNode<K,V>)node).removeTreeNode(this, tab, movable); else if (node == p) tab[index] = node.next; else p.next = node.next; ++modCount; --size; //回调从双向链表中移除node afterNodeRemoval(node); return node; } } return null; }

同样的也有一个afterNodeRemoval()回调方法,用于将节点从双向链表移除

LinkedHashIterator() { next = head; expectedModCount = modCount; current = null; } public final boolean hasNext() { return next != null; } final LinkedHashMap.Entry<K,V> nextNode() { LinkedHashMap.Entry<K,V> e = next; if (modCount != expectedModCount) throw new ConcurrentModificationException(); if (e == null) throw new NoSuchElementException(); current = e; next = e.after; return e; }

我们可以看到,LlinkedHashMap的iterator也是遍历的双向链表。说了这么多
其实想一想也是很简单的,不过就是Node多了两个指针而已嘛=v=

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